
What is Sparks?
Sparks Overview
Sparks is a three-year program for children in kindergarten through second grade. Many of the children in a Sparks program are receptive to the gospel and learning more about God's Word.
The program desires to ignite the curiosity of early elementary-aged kids to learn about the people and events of the Bible, building a foundation of wisdom for knowing Christ.
Handbooks
The Sparks curriculum is divided into three, one-year segments, each with a unique rank:
HangGlider® (Genesis - Joshua), WingRunner® (Judges - birth of Christ), and SkyStormer® (birth of Christ - Revelation).
New Sparkies begin with the Flight 3:16 entrance booklet which is an introduction to the gospel using John 3:16.
Each Sparkies handbook is written at different age levels. Therefore sparks will all be in different handbooks at the same time.
Attendance
Attendance is very important to the Awana Program. We want to see these children thrive in the knowledge of God. We also want to keep our students on track. Please try to have students attend club consistently.
Things To Know
What To Bring To Club Each Night
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Uniform
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Sparks Bag
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Bible
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Handbook
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$1 Offering
Check in for Sparks is 5:20 P.M. Please do not drop your child off any earlier.
How Will Sparks Earn Awana Bucks?
2 Bucks- Coming To Club
2 Bucks- Bringing a $1 offering (No Pennies)
5 Bucks—Bringing a Bible
5 Bucks- Bringing Your Handbook
5 Bucks- Wearing your club uniforms
10 Bucks—Participate in Theme Nights
Before working in a handbook, all newcomers to Sparks will complete an entrance booklet – Flight 3:16 – that centers on the Gospel message of John 3:16. Flight 3:16 teaches basic Bible truths and the salvation message. After completing the entrance booklet, your child is an official member of the Sparks Club, and moves onto the HangGlider handbook. From there, Clubbers work in three handbooks: (According to grade) HangGlider, WingRunner, & SkyStormer. Each handbook builds a foundation of biblical wisdom through memory verse drills, crafts, activities and review of key doctrine and Bible facts. These handbooks will take Sparkies on a chronological journey through Scripture —
Genesis through Revelation — with regular layovers to meet important Bible characters along the way. Each book
includes verse memory sections, Bible biographies, and activities. With a helpful audio included in each handbook, kids
and their parents can listen to the biographies come alive through exciting dramatic readings, complete with music
and sound effects!
Clubbers returning to Sparks continue in any unfinished Sparks handbook then proceeds on to the next appropriate
handbook: WingRunner or SkyStormer
A Clubber cannot start the WingRunner book unless they are in 1st grade and cannot start the SkyStormer book unless
they are in 2nd grade. Extra credit work is available for Clubbers who are eager to finish work early.
Clubbers progress at their own pace in Sparks. Sections in each Sparks handbooks are grouped into a Rank Path, four Red Jewels and four Green Jewels. All sections in the book must be completed in order, section by section, with the exception of the Bring-A-Friend section. Clubbers can continue working through their books even if this section is not completed.
https://clubs.awana.org/awana-clubs-parents/ has review material that you can listen to together.
Sparks work at their own pace in their handbooks, but to ensure they finish their books before the end of the club year you can download a suggested handbook schedule below.
